Intro to ZBrush for iPad

Author: REVO CURSOS LTDA
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Designing body blockouts directly in 3D
I'm Leticia Gillett and this is my class on how to design body blockouts directly in 3D.

In this course, we are going to talk about important stuff like body anatomy (differences from male and female), design principles, how to create your own body blockouts and hopefully have tons and tons of fun while doing that!

So, let's break the fear of 3D concepting together! And remember: 'be brave, be kind and dream big!'

The videos are structured like this:
Video 00 - Introduction
Video 00 - Head block + mindset
Video 01 - Torso blockout
Video 02 - Torso proportion
Video 03 - Legs blockout
Video 04 - Foot blockout
Video 05 - Legs proportion
Video 06 - Arms blockout
Video 07 - Balancing
Video 08 - Anatomy x Stylized
Video 09 - Design Choices
Video 10 - Have fun!
Video 11 - Joywork
Video 12 - Good books to study
Video 13 - Female body

Beyond the videos, you will also get for FREE, 2 body "blockoche" blockouts (male and female) to help with your studies. FBX FORMAT

About me
I've worked in the industry for many years now and had the opportunity to be a part of studios such as Blizzard Entertainment, Dreamworks Animation, Netflix Animation and Walt Disney Animation Studios.
$60.00
17%
$50.00
Designing head blockouts directly in 3D
ABOUT THE COURSE
I'm Leticia Gillett and this is my class on how to design head blockouts directly in 3D.
In this first series of videos, we are going to talk about important stuff like design language, contrast, silhouette, iteration and how to create a simple story for your character. We will also talk about how to support that story with design decisions. And hopefully have tons and tons of fun while doing that!
So, let's break the fear of 3D concepting together! And remember: 'be brave, be kind and dream big!'

The course has nine videos, and they're structured like this:
Video 00 - Introduction
Video 01 - Tips on how to study
Video 02 - Blockout of a basic head proportions
Video 03 - Playing with design language in 3D
Video 04 - Breaking down some designs to learn from it
Video 05 - Creating iterations on the model design
Video 06 - Further exploration of the design and thinking about the story of the character
Video 07 - It's time to review it all
Video 08 - Bonus! More blockouts examples
Beyond the videos, you will also have a mini book (PDF format) with complementary material to help with your studies.

About me
I've worked in the industry for many years now and had the opportunity to be a part of studios such as Blizzard, Dreamworks, Netflix Animation and Walt Disney Animation Studios.



SOBRE O CURSO
Oi, gente! Eu sou a Leticia Gillett e essa é minha aula sobre como criar designs de blockout de cabeças diretamente no 3D.
Nessa primeira série de vídeos, vamos falar sobre coisas importantes como linguagem de design contraste, silhueta, iteração e como criar uma história simples para seu personagem. Também vamos falar de maneiras de fortalecer essa história com decisões de design e espero que você se divirta muito enquanto faz isso!
Vamos perder o medo de criar nossos designs no 3D juntos! E lembre: seja corajoso, seja gentil e sonhe grande!

O curso tem nove aulas, que estão estruturadas assim:
Aula 00 - Introdução
Aula 01 - Dicas de como estudar
Aula 02 - 
$30.00
17%
$25.00
Light and Render with Marmoset Toolbag
ABOUT THE COURSE - audio in English -This class has English and Portuguese subtitles.

I'm Leticia Gillett and this is my class on how to Light and Render with Marmoset Toolbag.
This course will start with the basics of Marmoset’s interface and then jump right into how to import models. After that, the real fun begins! We will learn how to make any material type we need like rubber, plastic, skin and more. We will also show how to create different lights and when to use them - and most importantly, how to use them to tell stories. By the end, you will be able to create many great light setups to present your models as well as render images and videos to use for portfolio and social media.

So, let's have tons of fun rendering together and remember 'be brave, be kind and dream big!'

A note: Even if you don't want to use Marmoset, these principles and concepts work across different lighting and rendering solutions like Arnold, Redshift, Vray etc. That said, if you want the full effects of the class, it's best done in marmoset!

software required: Marmoset Toobag 4 
Hours of content: approximately 4 hours

This is a zero to HERO class, meaning that you don't need any experience with Marmoset to follow the class. You will learn beginner to advanced concepts and techniques and most importantly - have fun doing it!

The course has thirteen videos, and they're structured like this:
Video 00 - Introduction (trailer) 
Video 01 - Marmoset Toolbag Interface
Video 02 - Import and Export models
Video 03 - Lights part 01
Video 04 - Lights part 02
Video 05 - Creating materials
Video 06 - Material properties
Video 07 - Material aspects 
Video 08 - Emissive materials
Video 09 - Camera and Turntable
Video 10 - Shaders and textures
Video 11 - Lighting and Render
Video 12 - Storytelling with light part 01
Video 13 - Storytelling with light part 02
Video 14 - Rendering the Bunny 

Beyond the videos, you will also get a FBX model of the Bunny used in class so you can follow along if wan
$60.00
17%
$50.00